Hi. I have tried for months to find a way to rotate an object around it
central axis. How can I do that? I thought I could with the Matrix keyword
but if the object is not centered at the origin it does not work.
Some guy told me that I could use the vnormalize(...) function but the only
doc that I founded is
vnormalize(A) Normalize vector A. Returns a unit length vector that is the
same direction as A. Formula is vnormalize=A/vlength(A)
Can somebody help me rotate an object around it's own central axis please...
Philippe
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